Minor Update Nov 11 2023


New Character: Casey

  -A high speed grappler with a dangerous close range mixup game

New Stage: Club

Attract Mode:

  -Waiting on the "Press Start" for a while will cause a random AI match to play

Training mode:

  -Added a record/play recording function to training mode

Updated Menu UI

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System Changes:

  -Added a 3 frame buffer to special move inputs

  -Now supports simultaneous d-pad and analogue control

Balance Changes:

  -Donny

    -Back heavy damage increased from 80->90

    -Back heavy hitstun increased from 28->32

    -Reduced hitstop on super hits

  -Setsuka

    -Medium ascension damage decreased from 120->100

    -Medium ascension launch increased

    -Heavy ascension damage increased from 120->140

    -Heavy ascension launch decreased

  -Agent0

    -Reworked Jump Heavy

    -Jump heavy damage increased from 0->100

    -New animation for jump heavy

Bug Fixes:

  -Fixed a glitch that gave unintended momentum to player 2

  -Fixed Natalies jump medium sometimes using an incorrect hitbox

  -Fixed a bug causing difficulty in detecting diagonal inputs on controllers

  -Fixed a bug that caused player 2 to win frame perfect trades under some circumstances

Files

SuperFightingUltra0.7.0.zip 51 MB
Nov 11, 2023

Get Super Fighting Ultra (Demo)

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